Category: crowd games

Creating conditions for joyful collective emergence, to better perceive, question and shift our relationship with the living world.

Intention

  • To offer a generous, transformative experience at the intersection of art and science.
  • To explore how we can recognize ourselves in the animal, plant, bacterial, fungal and mineral worlds.
  • To invite participants to feel, connect, and playfully disrupt habitual paths, through a mix of personal and collective action.
  • To offer hands-on, experience-based ways of approaching relationship, transformation and how we listen to the living world. To open the space between artistic practice and embodied ways of learning.

Context
The rewilding cards, As wild as us, are designed for collectives, institutions, groups or public spaces.
They adapt to a variety of environments: in nature, in urban settings, alone or in groups, in self-contained silence, in dialogue or in non-verbal play.

Format
A crowd game – alive, adaptable, ever-changing.
A living score waiting to be brought to life.

Means activated

  • Using the body as a tool for sensing and perceiving.
  • Tuning into the place, to each other, and to whatever moves in the spaces between what feels certain.
  • Learning by spotting patterns, in nature, in how we move, and in how we relate to one another.
  • Sparking invisible connections through “natural rules” drawn from how living systems operate.